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#21
Help and Questions / Re: Need Some Help with Import...
Last post by Saga Musix - September 26, 2024, 11:13:29
OpenMPT can handle pretty much any sample rates and bit depths, and in general the higher the quality of the samples is, the better of course. However, as with any sampler (no matter if hardware or software), there are some limitations to sample playback that may cause samples to sound strange. As your description is a bit vague on what the actual problem is, I will assume in the following description that this is your problem, because it is what confuses most beginners about sample playback.

If you play a single sample across the whole note range, it will typically start sounding strange the further away you move from the root note at which it was recorded and is meant to be played back at. For example, if you play a middle-C on a real piano and then move up one octave, the higher C will have different characteristics in its timbre than the middle-C one. If you simply take a single piano sample and play it one octave up, it will keep the same timbre but play it at double the speed and twice the frequency, and as a result sound very tinny.
You can either embrace this type of sound distortion as the typical sound of samplers, or you can do what all other sampling software and hardware is doing as well, assuming that you have suitable sample material available: Use multiple samples per instrument, spread over the entire note range. OpenMPT's instrument editor lets you assign samples freely over the entire note range of an instrument.

QuoteWhat is the ideal sample rate or bit depth for OpenMPT: ??
Are there any specific settings I should adjust to maintain the original sound quality: ??
As mentioned above, the higher-quality, the better, but going above the mix rate (typically 48 kHz) won't help. Lots of samples are available in 16 bit or 24 bit resolution (the latter will be reduced to 16 bit by OpenMPT upon import), often at 44 kHz or 48 kHz sample rate, which are both fine for OpenMPT, but due to its heritage from oldskool home computer trackers, it has no problem with lower quality samples (there is a FAQ entry why such samples may sound strange with the default playback settings though)

QuoteAny tips for organizing or optimizing sample usage in larger projects: ??
Do you mean your sample library or the samples within a song?
#22
Help and Questions / Need Some Help with Importing ...
Last post by derekkktheler - September 26, 2024, 09:00:27
Hey everyone,

I am fairly new to OpenMPT and loving the flexibility it offers for creating music: However, I have hit a bit of a roadblock when it comes to importing custom samples into my tracks. I have tried loading .WAV and .FLAC files into the sample slots but I am not sure I am doing it correctly because sometimes they don't seem to play right or the sound quality changes:

Can anyone share some best practices for importing and managing custom samples in OpenMPT: ?? For example:

What is the ideal sample rate or bit depth for OpenMPT: ??
Are there any specific settings I should adjust to maintain the original sound quality: ??
Any tips for organizing or optimizing sample usage in larger projects: ??

I am eager to learn and improve my workflow so any advice from more experienced users would be greatly appreciated. Thanks in advance for your help !!

With Regards
Derek Theler
#23
General Chatter / Winamp Source code opened up f...
Last post by Soundman - September 25, 2024, 18:28:07
Hello all, the Winamp legacy player for Windows source code was released under a copyleft collaborative licence so that people can help develop it, this will probably breath new life into Winamp, and of course there is already an Open Modplug plugin for Winamp, so this could be good. I use both XMPlay and Winamp 5.9.2 currently, hopefully soon there will be a new 5.9.3 bugfixed version of Winamp.

https://winamp.com/player
https://winamp.com/player/legacy
https://github.com/WinampDesktop/winamp

The old Winamp Forum still exists as well, and is still active

https://forums.winamp.com/
#24
Development Corner / Re: Using VST3 plug-ins with O...
Last post by Saga Musix - September 25, 2024, 17:15:11
The code that handles plugin loading currently doesn't really allow for something like that - the scanning process shouldn't show any messages at all, but since they are triggered by some code much deeper down, it's not possible to suppress them. It's on my TODO list to rewrite this code eventually, but it's currently pretty low priority.
#25
Development Corner / Re: Using VST3 plug-ins with O...
Last post by Schmitty2005 - September 25, 2024, 13:18:59
When scanning Waves folders, a lot of plugins are showing a message of OpenMPT PLugin Bridge 'File is not a plugin' "Do you want to try to load the plugin natively ? [YES] [NO].  Sometimes the error is 'Specified Module not Found'

Would it be possible to add a checkbox that would allow a default of yes or no for the remaining items to be scanned ? So  user intervention is NOT needed while scanning ?  I have to either hit tab  , enter , or click 'no' for about 100 plugins in one folder.  There are several Waves folders.  One Wave folder for Each 'Version' (Waves V11, Waves V12, ...)

EDIT:  I realized I can hold down "N" and that works, but an automated feature would be nice....
#26
Free Music Downloads / Re: [Electronic] Sleep Depriva...
Last post by jseb - September 22, 2024, 09:40:15
I was looking for some OPL instruments, and landed on this topic.

Very good song !
#27
Free Music Downloads / Re: (Original Tune) Not just F...
Last post by Alex TEHb - September 21, 2024, 09:02:50
Heaven and earth.
It sounds more light and simple. And it benefits from that.
The vocal part could use a little more treble. It's a bit dissonant with the track frequencies.
#28
Free Music Downloads / Re: (Original Tune) Not just F...
Last post by MellowNoiseKiev - September 21, 2024, 08:31:20
Quote from: Alex TEHb on September 21, 2024, 08:15:56Hi.
It's weird how the percussion drums bang and then disappear.
The second verse could use a little boost. And the percussion is just telling you that.
Very different from what I heard from you 2 years ago.

Lastest version.

https://youtu.be/IrJcd7GW_u0?feature=shared
#29
Free Music Downloads / Re: (Original Tune) Not just F...
Last post by Alex TEHb - September 21, 2024, 08:15:56
Hi.
It's weird how the percussion drums bang and then disappear.
The second verse could use a little boost. And the percussion is just telling you that.
Very different from what I heard from you 2 years ago.
#30
Help and Questions / Re: Is it possible to "DAW-ify...
Last post by Exhale - September 20, 2024, 08:43:16
sure... or how about these special samples when placed in a tune create what looks like a separate channel column to either side that makes more sense. This is a special column that will draw the waveform and will go away after the waveform has stopped playing... heck I would even use these if they dont have effects or anything fancy on them, I would just mute it, and have the thing actually play elsewhere to get my effects on it. Just to see the length of the waveform would be just such a massive help when constructing sung songs. Frankly any limitations to get this into ompt, the feature would still be so helpful I would put up with it... even if it is just the visuals of the waveform sample in its own channel and nothing else can happen there, while working on the song I would find it useful and delete it before sharing the file...
But still the more that could be dont with it, the better, but even nothing else than a waveform representation of the thing would be great.
Ok... I think I said the same thing a lot in a few ways, it is just that big of a deal to me.
Re-reading this, I imagine it would be an instrument with the toggle.