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21
Free Music Downloads / Re: [acid house] Acidnaut (SoundCloud)
« Last post by Cyph3r on February 19, 2019, 23:28:03 »
 8)
22
General Chatter / Re: Hello!
« Last post by Cyph3r on February 19, 2019, 23:03:34 »
Quote
- In all other situations, I fear it might limit creative flow unnecessarily ("90% CPU usage? Maybe I should not add another VST instrument after all...").
good point!

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- Most importantly, a CPU meter conveys many complex and interdependent factors through a single number, but this number does not tell you how to address the problem at all. It neither tells you why the CPU usage is high (Is it just one specific plugin? Is it due to a bridged/sandboxed plugin? Is the CPU maybe just in power-saving mode?), nor does it tell you how fix the issue (it could be fixed by freezing that plugin, or by increasing the CPU speed, or by increasing the audio buffer length, or by lowering the mix rate, etc.).

well , you would know if your cpu was being spiked by:
-a vst or vsti that is the mother of all hogs (space echo vst F*** OUCH!!!!)
-you're really abusing on insert effects
-vsts with lots of bugs  >:(

i usually don't have trouble with this , i'm old skool but not that old compared to the amiga/ST/FT/older MPT producers (RESPEKT)
i use send effects , i had hardware and im sure many couldnt afford a gazzilion delays for each instrument so one or two did the trick along with a verb rack / flanger etc which brings another question Saga :
can you do that on modplug? Send FX?

Update : Figured out the speed and resolution for the notes I was looking for.
Damn this sounds so old skool even with VST!
23
General Chatter / Re: Hello!
« Last post by Saga Musix on February 19, 2019, 23:00:58 »
edit : is there a cpu meter ?
There isn't, and while I am aware that this is a feature that exists in several DAWs, I'm not quite convinced by its usefulness:
- If your CPU is overloaded, you will hear the result (crackling / dropouts), no need to look at a tiny number on the screen.
- In all other situations, I fear it might limit creative flow unnecessarily ("90% CPU usage? Maybe I should not add another VST instrument after all...").
- Most importantly, a CPU meter conveys many complex and interdependent factors through a single number, but this number does not tell you how to address the problem at all. It neither tells you why the CPU usage is high (Is it just one specific plugin? Is it due to a bridged/sandboxed plugin? Is the CPU maybe just in power-saving mode?), nor does it tell you how fix the issue (it could be fixed by freezing that plugin, or by increasing the CPU speed, or by increasing the audio buffer length, or by lowering the mix rate, etc.).
24
General Chatter / Re: Hello!
« Last post by Cyph3r on February 19, 2019, 21:48:23 »
For that you should look into the different tempo modes (only Classic and Modern are relevant, Modern is the default on MPTM and Classic is used by all other formats), there is an explanation for each of the tempo modes how to change the duration of rows and how many rows make up a beat in there.

Thank you very much for your help. Much appreciated. Deffo gonna have a look into this , practice and take it all in. :)

edit : is there a cpu meter ?

update :
just wrote a random pattern with a vst and automated the knob on another channel , cheers this mapping's friggin' awesome! :D
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General Chatter / Re: Hello!
« Last post by Saga Musix on February 19, 2019, 21:47:12 »
For that you should look into the different tempo modes (only Classic and Modern are relevant, Modern is the default on MPTM and Classic is used by all other formats), there is an explanation for each of the tempo modes how to change the duration of rows and how many rows make up a beat in there.
26
General Chatter / Re: Hello!
« Last post by Cyph3r on February 19, 2019, 21:44:22 »
Depending on the format you use, there is a variety of ways to stop notes. You might have already guessed that the MOD format is very limited in this regard.
Yeah totally.
You're kickin' me towards mpt's format XD i'm getting excited here , just got my midi controller and wanna start writing some acid and tweak the hell out of it :D.

With vsts there's no need to program delays and all that bla it's like working with real gear.
I'm familiar with the '' command for note offs which is essential but my question was how can you change the duration of a note , for example  , the notes i hear in the tracker are 1/16's but I want to write some notes in 1/32 at least or 1/64 if needed , how can you track this down?
27
General Chatter / Re: Hello!
« Last post by Saga Musix on February 19, 2019, 21:31:54 »
Depending on the format you use, there is a variety of ways to stop notes. You might have already guessed that the MOD format is very limited in this regard.
28
General Chatter / Re: Hello!
« Last post by Cyph3r on February 19, 2019, 21:28:01 »
Yes, the samples are there, that's not the problem. The problem is that the frequency (44 kHz) at which you want to play the sample is impossible to reach in ProTracker (the maximum is 29 kHz), so you need to downsample them by an octave. Then you can play the samples at F-6 rather than F-7 and they will sound as intended (but with decreased fidelity).
Honestly, if you are just getting started and want to restrict yourself to 4 channels, I'd rather recommend using the IT or MPTM format and just reduce the channel count to 4. They have much less details things to worry about, and you can use 44 kHz samples out of the box.

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As for mapping a knob to a midi controller and record it on the fly is this possible or am I missing anything?
It is, but you cannot map MIDI to anything that would be usable in MOD files. Again, the format is pretty limited.

yeah exactly , thanks for your tip much appreciated ^_^_bbbbb

thanks for the link , gonna study this out and start messing round with this thing.
Yes i know this won't work in mods , only modplug's own format :D

Another thing , how can you input really short stab notes , like quarter notes for example? Do i have to change ticks/row or rows/beat?
Which i think it's gonna make the tracker go really fast because of the higher resolution in notes isn't it?
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General Chatter / Re: Colour scheme exchange
« Last post by Cyph3r on February 19, 2019, 21:17:28 »
it's a cool feature , i changed the 4 bar pattern color to a yellow or red since im new and it helps a lot to know where the main bars are.
30
General Chatter / Re: Hello!
« Last post by Saga Musix on February 19, 2019, 21:13:23 »
Yes, the samples are there, that's not the problem. The problem is that the frequency (44 kHz) at which you want to play the sample is impossible to reach in ProTracker (the maximum is 29 kHz), so you need to downsample them by an octave. Then you can play the samples at F-6 rather than F-7 and they will sound as intended (but with decreased fidelity).
Honestly, if you are just getting started and want to restrict yourself to 4 channels, I'd rather recommend using the IT or MPTM format and just reduce the channel count to 4. They have much less details things to worry about, and you can use 44 kHz samples out of the box.

Quote
As for mapping a knob to a midi controller and record it on the fly is this possible or am I missing anything?
It is, but you cannot map MIDI to anything that would be usable in MOD files. Again, the format is pretty limited.
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