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91
General Chatter / Re: MIDI 2.0 prototyping announced
« Last post by Saga Musix on January 31, 2019, 18:19:04 »
I guess note articulation is more or less covered by the MPE "extension" already - but given that the new standard is not publicly available yet, I guess it makes little sense to speculate.
92
General Chatter / Re: MIDI 2.0 prototyping announced
« Last post by ASIKWUSpulse on January 31, 2019, 18:03:32 »
Ooh, and MIDI 2.0 will use 1 port it seems? If so, that is sure a relief - no more bying a pair of 5-pin DIN-cables, just one.

Otherwise, this is exciting stuff.
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General Chatter / Re: MIDI 2.0 prototyping announced
« Last post by ASIKWUSpulse on January 31, 2019, 17:49:35 »
Ooh, New MIDI protocol!

Wonder if they are implementing Note-Articulation - that's a really neat feature, since notes can then be in the same channels and have independent effects without affecting each other
94
Development Corner / Re: MPT 1.28.02 effects documentation
« Last post by Saga Musix on January 28, 2019, 07:50:20 »
The issue tracker should only be used for reporting actual bugs in the program. Mistakes on the documentation, like the one you found, can either be discussed in the forum (like you did) or you can directly fix them yourself (the wiki is free for anyone to edit).
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Development Corner / Re: MPT 1.28.02 effects documentation
« Last post by TheRealByteraver on January 27, 2019, 23:13:03 »
Hi, thank you for the fast reply and for clearing that up. I noticed the development category on the wiki page before, you people have done some amazing work. Seeing just how many incompatibilities there are between mod/s3m/xm was a real eye opener for me. I tinkered around with the .xm format before (and even contacted Fredrik Huss back then to "complain" about the not-so complete xm.txt documentation ;D) and I had no idea FT2 had so many problems. Their implementation of the pattern loop effect... I lol'ed when I read MPT's help file.

Anyway, I am aware of the issue tracker, but the arpeggio thing mentioned before is not a bug in MPT, only a typo in the documentation. Should I inquire about such issues here or still in the issue tracker?

Best Regards
- Erland
96
Development Corner / Re: MPT 1.28.02 effects documentation
« Last post by Saga Musix on January 27, 2019, 19:12:42 »
Welcome to our forums.
Generally the effect reference assumes the default (i.e. compatible playback mode), unless noted otherwise. The reference does not claim to be complete in any way, there can be mistakes like the one you just found (it has been fixed in the meantime), and in particular it does not mention the edge cases that are differnet depending on compatible playback being enabled or disabled (at least most of the time).
Textual specifications of module effect commands tend to be incomplete and omit edge cases, so don't expect to be able to write a fully compatible player based on them (neither the OpenMPT manual, nor the FastTracker manual or any other).

However, what might be more useful for you is the Development category on the wiki, in particular the test case pages. There I have documented many playback quirks for MOD, XM, S3M and IT and when they were fixed in OpenMPT, all with reproducable example files.
97
Development Corner / MPT 1.28.02 effects documentation
« Last post by TheRealByteraver on January 27, 2019, 17:18:16 »
Hello everybody, I'm new to the forums. Modplug's Effect reference is a real goldmine for somebody like myself that wants to write their own replay routines, so I use it (and the wiki) as a reference. My question is:
- Is the effect reference a reference as to how Modplug plays in native mode or in compatible (XM/S3M/IT/MOD) mode? I ask because I noticed that in the .MOD effect reference the arpeggio command supposedly uses effect memory. I believe this to be wrong, as there would be no way to distinguish between "no effect" and "arpeggio", since it's effect number is zero, in a "real" .MOD that is.

Thank you in advance for pointing me in the right direction ;)

- Erland

98
General Chatter / Re: What is your favorite or most used fx column command?
« Last post by REDrangeDal on January 27, 2019, 15:02:15 »
The effect I use mostly is the Qxy command(Retrigger note) when making music in MPTM format and also this is my favourite effect when I want to make some interesting compos, for example this effect can be very useful for making songs even whithout needing more than just one pattern, with even the size of 64 rows, though this can be possible only by either setting the tempo value to 32 or a bit higher, or by setting the Tick/Row to 8 or higher(requires classic tempo mode), but after all this can be really fun and also it might be helpful for making one hour compos faster.

For making such compos even better I use the volume envelope for drums in order to make the drums to sound more varied and less monotonous. Althrough there are some limitations, using more channels can be very helpful to deal with the limitations.
99
General Chatter / Re: What is your favorite or most used fx column command?
« Last post by Saga Musix on January 27, 2019, 14:33:45 »
alternating Axx (for achieving swing tempo the good old way (that doesn't work in MPTM btw, but you can use Txx instead if you prefer to do swing without using specific MPTM feature))
That's not quite the correct, it only doesn't work in modern tempo mode, which is the default tempo mode in MPTM for a good reason. But if you absolutely wanted to you could also use classic tempo mode in MPTM and keep using Axx. But given the finer granularity of the built-in tempo swing in MPTM, I don't see many reasons to do that.
100
General Chatter / Re: What is your favorite or most used fx column command?
« Last post by Midori Mizuno on January 27, 2019, 14:30:17 »
I don't think i have a single favourite one, and whichever effect is appropriate depends on the context. But if i were to point a few personal essential ones, these would be alternating Axx (for achieving swing tempo the good old way (that doesn't work in MPTM btw, but you can use Txx instead if you prefer to do swing without using specific MPTM feature)) Hxy (vibrato), Gxx (tone portamento) Exx/Fxx (down/up pitch slides) cxx and dxx in the volume column (does the same as your Dxx, except doesn't occupy the main FX column, Yxy (Panbrello) and last but not least, simple channel control commands (Mxx and Nxx for channel volume set and slide respectively)

(I'm assuming we're talking about IT/MPTM btw)
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