Author Topic: Cooperative module idea / chainletter principle  (Read 3439 times)

Offline Waxhead

  • Workaholic artist
  • ***
  • Posts: 251
  • Gender: Male
    • http://www.dirtcellar.net
  • Operating System: WinXP , Linux
Cooperative module idea / chainletter principle
« on: February 11, 2007, 15:37:53 »
I bet everyone have heard of chain letters. Inspired by the recent compo here on ModPlug I have a idea about a cooperative module "compo" or whatever you wanna call it.

The idea is that we start off with a few simple samples and a fixed length of patterns (4 patterns).

Each participant adds 4 patterns to the module and submit it back to the organizer. The organizer will then send the module ahead to the next participant and when the list is complete we have a finished song that I'm sure will sound rather unique :)

I have also a few rules in my head but remember that this is just a suggestion and it all depends on how many are interersted in this idea:

RULES: (just proposal)
Each participant must:
- Add 4 patterns to the song (size=64)
- Optional: include 2 samples if he/she feels it's needed (max xxx kb)
- Submit the song back to the organizer withing the deadline (xxx days)
- No effects, No VST just plain simple *.it

Anyone interested?!

Offline LPChip

  • Administrator
  • *****
  • Posts: 5,043
    • http://lpchip.nl
  • Operating System: Windows 10 Pro x64
Cooperative module idea / chainletter principle
« Reply #1 on: February 11, 2007, 15:57:25 »
So... this is kind of like the old 4Pat1 project right? Except that you are not allowed to change 1 pattern from the previous guy so you can make a transition to your part?

http://download.modplug.com/index.php?action=downloads&id=1264
"Heh, maybe I should've joined the compo only because it would've meant I wouldn't have had to worry about a damn EQ or compressor for a change. " - Atlantis
"yes.. I think in this case it was wishful thinking: MPT is makng my life hard so it must be wrong" - Rewbs

Offline Waxhead

  • Workaholic artist
  • ***
  • Posts: 251
  • Gender: Male
    • http://www.dirtcellar.net
  • Operating System: WinXP , Linux
Cooperative module idea / chainletter principle
« Reply #2 on: February 11, 2007, 16:02:30 »
Geez... I was totaly unaware of this!  :shock:
But yes. You should NOT change what's allready there :)

Offline Saga Musix

  • OpenMPT Developers
  • *****
  • Posts: 6,641
  • aka Jojo
    • Download music, samples, VST plugins: Saga Musix Website
  • Operating System: Windows 10 x64
Cooperative module idea / chainletter principle
« Reply #3 on: February 11, 2007, 16:25:05 »
Very nice idea. i'd love to join ^^
ยป No support, bug reports, feature requests via private messages - they will not be answered. Use the forums and the issue tracker so that everyone can benefit from your post.

Offline CrazyAznGamer

  • Inspired artist
  • **
  • Posts: 83
Cooperative module idea / chainletter principle
« Reply #4 on: February 26, 2007, 06:51:17 »
Bumping this and applying. :)

Wouldn't call it a compo. Just a coop. A big coop. :P

How are we gonna name the song? Submit names and vote?

Lastly, I would go for pattern size 128: it gives people more room to develop their ideas. :D

EDIT: Also, maybe a channel restriction, like 32?

Offline Waxhead

  • Workaholic artist
  • ***
  • Posts: 251
  • Gender: Male
    • http://www.dirtcellar.net
  • Operating System: WinXP , Linux
Cooperative module idea / chainletter principle
« Reply #5 on: February 26, 2007, 19:38:58 »
Quote from: "CrazyAznGamer"
Bumping this and applying. :)

Wouldn't call it a compo. Just a coop. A big coop. :P

How are we gonna name the song? Submit names and vote?

Lastly, I would go for pattern size 128: it gives people more room to develop their ideas. :D

EDIT: Also, maybe a channel restriction, like 32?


Just throwing wild ideas around here
- What about caling the compo coop'o instead :) hehe
- Naming: This is a hard one. Perhaps I just select a name myself :)
- Patternsize: The entire point of the coop compo was to give people a fixed length to work with to avoid to much of each persons individual style. E.g. making the module really unique sounding instead of multi-unique if you understand what i mean ;)
- Channel restriction: off course. Why settle with 32 how about 8 or even 4? :)

Offline xaimus

  • Workaholic artist
  • ***
  • Posts: 132
Cooperative module idea / chainletter principle
« Reply #6 on: February 27, 2007, 19:06:48 »
I am interested in joining.

Quote from: "Waxhead"
- Channel restriction: off course. Why settle with 32 how about 8 or even 4? :)

no :(