Author Topic: VST instruments panning  (Read 4673 times)

Offline herodotas

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VST instruments panning
« on: September 05, 2009, 15:18:38 »
Hi, how i can pan VSTi in OMPT?

Offline Saga Musix

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VST instruments panning
« Reply #1 on: September 05, 2009, 15:37:20 »
If the instrument supports it at all, you could try sending MIDI CC 10 - Panposition to the VST. To do this, set up a macro (Zxx -> SF1 (or any other macro) -> Type "MIDI CC", Generate Macro "CC 10". Then, use this macro on an empty channel (f.e. by typing SF1 in the effect column at the first possible spot), assign the VST to this channel and then use Zxx.
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Offline psishock

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VST instruments panning
« Reply #2 on: September 05, 2009, 16:17:04 »
If the instrument don't supports it at all, or too complicated to do, you can route your synth signal to a simple, free stereo panner vst, like http://members.dslextreme.com/users/jhewes/StereoPan.html example, and automate that one, or simply preset for every involved instrument instance. ;)
I'm as calm as a synth without a player.  (Sam_Zen)

Offline herodotas

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VST instruments panning
« Reply #3 on: September 06, 2009, 10:33:16 »
Thanks

Offline Saga Musix

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VST instruments panning
« Reply #4 on: September 06, 2009, 15:47:13 »
I was bored, and I was playing around with sfz anyway, so here's an example of using volume and panning with VST instruments:
(link removed)
Note that you need the sfz VSTi, the Kjaerhus Classic VST series would also be nice to have. sfz requires soundfonts, I've been using ConcertGM0.97test3.sf2 for the first sfz instance and SGM-180 v1.5.sf2 for the other instances, so those soundfonts would be preferred. I guess it sounds ok with other soundfonts, too.
I use the first macro (SF0) to control panning here, hence there is no SFx command.
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