Thanks for reporting. Please keep us posted if any problems crop up.
The performance of the v3.0.30 PLAY VST in a song i'm currently composing (so far just using some drums and a LOT of the Bösendorfer 290 Master, a BIG sample set from Pianos Gold) is a bit laggy, causing some sound artifacts as some of the samples are loaded/reloaded. This doesn't occur when using PLAY as a stand-alone ap and interfacing to it as previously described some months ago (ie: using VST2MID to send MIDI data from the tracker to control the stand-alone iteration of PLAY). i attribute this to my using the Bösendorfer 290 samples (they, as mentioned some time ago, are 'friggin HUGE'). Also, i must note that if you keep the VST window OPEN while playback occurs, the performance is FAR better than if you close it and let it run 'in the background' for some reason.
HOWEVER, all that said -- still there have been 0 crashes.
Given the results, i'll likely still (for the time being) continue tracking with the stand-alone version of PLAY. Still, it's nice to see that they seem to have (finally) addressed the issue(s) causing incompatibility..!
If you did that comparison without an extended break between the two tests, this has probably not much to say because the samples would most likely still be placed in the disk cache then.
My goodness, you think of everything, don't you? (That's why we love you!)

You're quite correct... earlier loading the samples took just as long as normal. And this "earlier" of which I now 'speak,' was after a fresh boot of the system. Prior testing had been AFTER running PLAY in stand-alone mode... doubt there would have even been a minute or so even, between the time I closed stand-alone PLAY and opened VST PLAY. Good catch.
