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Community => Free Music Downloads => Topic started by: Pesho_Zmiata on March 05, 2007, 12:46:19

Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: Pesho_Zmiata on March 05, 2007, 12:46:19
Hey folks! I haven't posted much here in awhile so i thought i'd show off some of my newer music.

http://www.oocities.com/peshozmiata/AT1Orch2.mp3

It's an orchestral track i started making for a game called AssaultTech1:BT (basically a Battletech game). I hope it sounds more professional than the last ones i posted ::)

And also, there's a few seconds of silence before it begins so don't start blaming your internet connection just yet :)
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: Sam_Zen on March 06, 2007, 00:17:49
I often find it quite difficult to review a piece made for a professional game. Because it differs from just a musical composition with head and tail, etc. As with this one for example, the end of the track has a drastic cut, I guess to be able to use it in a repeat.
I think tracks like this are not made to be on the next CD-album, so they demand a different approach. Not as a song, but more as a design for a theme.
Since this is about a battle, I think this is a perfect atmosphere for the scene right before the actual battle starts.
It also reminds me of a piece of the Electric Light Orchestra.
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: Pesho_Zmiata on March 06, 2007, 11:46:39
Thanks for the feedback! You spotted the main aspects of it, i'm impressed. The goal was exactly to set a theme for combat rather than a "standalone" type of composition. The drastic cut is there for nothing other than my procrastination and the fact that i can never think of how to make a track end without too many repetitions...
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: Sam_Zen on March 07, 2007, 02:49:05
I had to look up what procrastination means :), so I understand the issue in this.
There are all kinds of methods and tricks to end a track, often quite stereotype. Like repeating the last pattern with a fading out volume.
Or the jazz-model : repeat the theme introduced in the beginning, then close. Or pick a certain pattern, make duplicates and in each copy mute some channels, until the thing is empty. Or add an unusual sound like with an existing sample in a very low octave range.

The queste about how to end a piece often can be answered not by adding something new, but by using the material already available.
In this case the song starts with two times an isolated strophe. This can be added as an indication of the end of the song as well.
The real flow starts at 07.627. This can be assigned as a cue point to jump back from the end, to double the length.
I really think, you should work this out. Because, for example in the middle part, you introduce some new sounds, but nothing more than that (from 38 sec). A pity. The same with the nice horn sound added at 1:19.
The actual introduction of the end starts at 1:01. Before that there are change points at 38.340 and 46 sec. Parts of the song that could be repeated in the middle section. I did some experiments with this (of course the loops are raw, because I don't have the module material available). I gave you the result
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: Pesho_Zmiata on March 07, 2007, 10:13:25
Hey, thanks alot for all the help! :)  I had no idea it could be bloated to 3:04... One or two new patterns might not hurt, but the structure you used is great to use. Usually i end up doing new good patterns within a week or two, but i can never decide when it is appropriate to start leading towards the end, or how many repetitions are appropriate.
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: KrazyKatz on March 25, 2007, 19:17:25
Very nice! I look forward to the completed version.
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: aGIANTpupafish on April 09, 2007, 13:46:11
Nice job.  When its finished I suppose as a proper piece rather than a looped theme it will be excellent but as it is it has a very war-like feel.

:D
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: Pesho_Zmiata on May 01, 2007, 17:52:50
The inspiration will come... any minute now.... i think :lol:
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: HvitRavn on May 02, 2007, 21:10:53
Hi! Can your provide some details on this arrangement? VSTi's and such? I like the timbre :)

Edit: not just the timbre, the whole tune, I really like it :)
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: Pesho_Zmiata on May 03, 2007, 10:27:13
Lets see now... 63 rows, 125 bpm at 6rows/tick (the default modplug setting) The base is a short Cello section that repeats throughout the entire song (twice per pattern), combined with a pad that consists of two instruments - synth pad and slow violin. For the VSTi arrangement its mostly Roland's Edirol Orchestral VST (i strongly recommend it).
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: mrvegas on May 09, 2007, 16:33:18
I liked the sound and the song -- too short, though.  The horn calls at the end were interesting.  The song ends just when it's really getting going.  I know, though, that you wrote it for a specific purpose.

I was also interested in the software used.  The sound is great.  How much does the Edirol software run?
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: Pesho_Zmiata on May 11, 2007, 09:25:37
http://www.kvraudio.com/get/252.html- 385$  :?


KrazyKatz already helped me with some ideas about the rest of it :wink:
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: KrazyKatz on May 11, 2007, 09:36:15
I got it for $200

http://www.8thstreet.com/product.asp?ProductCode=8951&Category=Software

Keep in mind the competition at the same price range,

EWQLSO Silver Edition
Garritan Personal Orchestra

Ive tried them all so if you want more info, just ask.
Title: [Orchestral] AT1 Orchestral (.mp3)
Post by: mrvegas on May 11, 2007, 16:00:14
Thanks for the  information.  I've generally just used samples for orchestral style sounds, but now I'm trying to get something with a little better quality that's not hugely expensive.