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OpenMPT => Development Corner => Topic started by: Saga Musix on June 09, 2011, 16:23:38

Title: Getting started with OpenMPT development
Post by: Saga Musix on June 09, 2011, 16:23:38
The article on how to compile the OpenMPT sourcecode has been moved to the wiki (http://wiki.openmpt.org/Development:_Compiling_the_code).
Title: Re: Getting started with OpenMPT development
Post by: Rakib on June 09, 2011, 21:56:22
Quote from: Jojo on June 09, 2011, 16:23:38To do so, go to "Tools"→"Options" and then "Projects"→"VC++ Directories" (this might be a bit different in VS2008 and VS2010).

This one here has changed in vs2010, but I havent figured out how to fix it.
Title: Re: Getting started with OpenMPT development
Post by: Saga Musix on June 09, 2011, 22:03:46
In the German version of VS2008, it's something like Extras → Options, then Projects and solutions → VC++ directories →  Include files. Maybe it's similar in VS2010.
Title: Re: Getting started with OpenMPT development
Post by: Rakib on June 09, 2011, 22:50:51
VC++ Directiories editing in Tools > Options has been deprecated.

http://msdn.microsoft.com/query/dev10.query?appId=Dev10IDEF1&l=EN-US&k=k(VS.TOOLSOPTIONSPAGES.PROJECTS.VCDIRECTORIES)&rd=true
Title: Re: Getting started with OpenMPT development
Post by: Saga Musix on August 16, 2011, 18:27:53
Quote from: Rakib on June 09, 2011, 22:50:51
VC++ Directiories editing in Tools > Options has been deprecated.
I have just installed VS2010 and I didn't have to do any of this stuff anyway - OpenMPT compiled out of the box. I had the DirectX SDK still installed from VS2008, so maybe it helps to install that first if you have troubles.
Title: Re: Getting started with OpenMPT development
Post by: Rakib on August 16, 2011, 22:40:56
Its not easy as you say it is. You need the vst files and you have to place it the right folder. And off course install the directx sdk. All you did was upgrading.
Title: Re: Getting started with OpenMPT development
Post by: Saga Musix on August 16, 2011, 22:58:08
Yes, but the VST/ASIO SDK is not part of setting up VS2010, since that is the same with all versions, and you don't even have to set up build paths or whatever, you just need to put some files in OpenMPT's directory. And as far as I can tell now, installing the DirectX SDK before installing VS2010 keeps all the trouble away. Seems easy to me.