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Help and Questions / Re: Can't play converted music until the end
« Last post by StarWolf3000 on December 07, 2018, 10:38:28 »
You're better off with converting your .wav file into object code, it just needs to be in 8-bit resolution at 11 or 22 kHz (it can be stereo though, but that uses more of the CPU time), and you need to feed it via DMA to the sound registers (or use a playback routine, if you're using a library).
Help and Questions / Re: Can't play converted music until the end
« Last post by Saga Musix on December 07, 2018, 08:49:50 »
The MOD format only supports very short samples. It cannot do what you want to do. I am very sure there are more suitable and easier ways on the GBA to do what you want.
Help and Questions / Re: Can't play converted music until the end
« Last post by LPChip on December 07, 2018, 08:43:58 »
the .mod format is not suitable to play long .wav files. It seems, what you try to do is something .mod is not designed for.

The idea behind tracker music is that you create a song using short audio clips (also known as samples) to imitate instruments. Not play one sample for the duration of the mod.

If you really want to go this route, cut the .wav file in sections, load them in and play them one after another. This will probably allow you to get a 1 minute song working as you will run out of spots samples can be loaded in.
Help and Questions / Can't play converted music until the end
« Last post by igorduarte on December 06, 2018, 23:40:40 »
I'm trying to convert a .wav song for .mod using openMPT so I can play the song on my game on Nintendo GBA.
The steps I'm following are:
* Downsample the original song frequency to 8K or less
* Convert the downsampled file to .mod

After that I can play the song just for a few seconds. As long as I keep downsampling the original song, I can play the converted file for more seconds, but still not enough to play the whole song and it gets to a moment where the music quality is terrible.

Anyone who knows what I could do to convert the song in a way I'm able to play it until the end?
Free Music Downloads / Re: Oldskool Breakbeat (Ompt)
« Last post by Bleetz on December 06, 2018, 19:46:38 »
Thanks for having a listen.  ;)
Coooool! 1950s! That's what I call OLDSKOOL! Nice one!  ;)
Some interesting stuff on there... Thanks.
Try plugins, free, but high quality, only 32 bits, but this is not a problem in Openmpt.
General Chatter / Re: Awesome Music Videos
« Last post by Bleetz on December 06, 2018, 18:49:40 »
Liam Howletts "THE PRODIGY" original sequence and samples for "EVERYBODY IN THE PLACE"  on the Roland W30!
Thanks for the info. I also own a Roland W30 but the cursor knob and floppy have died and I'm too poor and lazy to fix them at the min. :(
The RX950 doesn't seem just to add "crunchiness" it kind of adds a warmth to breaks which is instantly satisfying by turning the out down and input up.
This is purely subjective though, but sounds good to me. :P
I know Modplug can downsample and mangle samples awesomely I've messed with it for years. Just thought I'd give a heads up on this plugin for the lazy like me. ;)

Rx950 sounds crap on 909, 808 kicks and if you put it on the master, but as I said it brings instant gratification on certain breaks (for the lazy). Shame there isn't a demo version  :-\

I know a software plugin isn't gonna sound like hardware through a mixer. But as effects plugins go, I was pleasantly surprised by it.
I didn't expect it to make my music sound like my heroes from the 90's either lol

You're welcome. Have fun making music. :)
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