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Free Music Downloads / [Synthpop] Superwave (mptm/ogg)
« Last post by Saga Musix on August 29, 2014, 12:02:50 »
It's a busy demoparty summer with three parties in six weeks for me, so here's another release - this time for Demodays 2014, where it ranked 4th in the combined music compo. I originally started this tune in 2009 as one of my first experiments with VSTis, using only the Superwave P8 synth, hence the name. :P It no longer makes use of that plugin, though...
Now it's finally time to release this tune.

Download
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General Chatter / Re: Creating samples with an unique feature?
« Last post by FreezeFlame(Alchemy) on August 27, 2014, 15:25:43 »
Quote
On an wepside dedicated for making small sized module files without the need to go the chiptune road with describtion on how the tricks work and how they can be done (haven't saw one so far, and it can be a good resource for beginners).

And there's an topic in the Modarchive forum i found, which can be useful for small module projects and bad sounding samples ;).

http://modarchive.org/forums/index.php?topic=139.0
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General Chatter / Re: Creating samples with an unique feature?
« Last post by FreezeFlame(Alchemy) on August 27, 2014, 15:11:12 »
Its possible to do this trick without having an second slightly modified sample.
And its related to making an manual flanger (i call it faznik) effect by adding an fine portamento effect on an different channel.

Here's the code for IT:
Code: [Select]
ModPlug Tracker  IT
|C-501......|C-501...EE4
|...........|...........
|...........|...........
|...........|...........
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Help and Questions / Re: List of pattern commands
« Last post by herodotas on August 25, 2014, 18:25:06 »
Cool !!!

Synthesizer can play amiga arpeggio.  :o
Waiting for volume and panning full support. Thanks for advice.
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Help and Questions / Re: List of pattern commands
« Last post by Saga Musix on August 25, 2014, 17:03:23 »
I think the only commands that do not work at all with plugins at the moment are tremor and tremolo. All other commands are either implemented specifically for plugins, or their effect can be sent to the plugin through Zxx effects that read out Zxx variables u (volume) and y (panning). For effects in the effect column, this is of course only possible in the next row, but for effects in the volume column (e.g. note slides), this can be done instantly. Sometime in the future, there shall be specific per-instrument volume and panning macros so that these effects can be sent automatically to plugins (the code is already there, it's more of a GUI issue than an implementation issue).
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Help and Questions / List of pattern commands
« Last post by herodotas on August 25, 2014, 16:33:06 »
Hello,

I can't find list of pattern fx commands, which works with VSTi. I think that list will be usefull.
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Development Corner / Re: libopenmpt emscripten port
« Last post by SimonG on August 24, 2014, 20:01:00 »
Sorry for answering late. I'm have been very busy with lots other stuff and still will be for some more weeks.
Thank you for improving the player. Using the ScriptProcessorNode sounds like a good idea to me. I'm not an JavaScript expert either so I'm always open to new ideas.
I haven't checked your code yet. However I pulled your changes into my repository. If there are further improvements feel free the submit a pull request on Github.
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Thanks, truly.

And it works :).
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Free Music Downloads / Re: [PsyTrance?] InmorTAL (Mp3)
« Last post by Saga Musix on August 22, 2014, 13:53:13 »
Interesting track, considering the plugin that was used. Probably a bit too melodic for "normal" Psytrance, but it's nice for what it is (who cares about genres anyway? ;D).
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